[Author]
Author = FaZer Missions
[Description]
Description = 
[Objectives]
Objectivescount = 7

Objectives[0]Type = Player_Start
Objectives[0]Culture = .
Objectives[0]positionX = 1185.491
Objectives[0]positionY = -1732.117
Objectives[0]positionZ = 36.18809
Objectives[0]Heading = 130.0284
Objectives[0]model = player_zero
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = Current
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 5
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 0
Objectives[0]mission_ActorsCount = 7
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1185.018
Objectives[0]mission_Actors[0]positionY = -1731.188
Objectives[0]mission_Actors[0]positionZ = 36.09654
Objectives[0]mission_Actors[0]Heading = 120.0284
Objectives[0]mission_Actors[0]String_Name = player_one
Objectives[0]mission_Actors[0]Relationship_Group = Companion
Objectives[0]mission_Actors[0]AddBlip = False
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = SpecialCarbineMk2
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 0
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = NONE
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 12
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 1186.029
Objectives[0]mission_Actors[1]positionY = -1733.348
Objectives[0]mission_Actors[1]positionZ = 36.33255
Objectives[0]mission_Actors[1]Heading = 90.02843
Objectives[0]mission_Actors[1]String_Name = player_two
Objectives[0]mission_Actors[1]Relationship_Group = Companion
Objectives[0]mission_Actors[1]AddBlip = False
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]SetHealth = 100
Objectives[0]mission_Actors[1]DieFromHeadShot = True
Objectives[0]mission_Actors[1]CanExitVehicle = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = SpecialCarbineMk2
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 0
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = NONE
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 11
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 1276.14
Objectives[0]mission_Actors[2]positionY = -1714.051
Objectives[0]mission_Actors[2]positionZ = 54.77147
Objectives[0]mission_Actors[2]Heading = 94.34973
Objectives[0]mission_Actors[2]String_Name = ig_lamardavis
Objectives[0]mission_Actors[2]Relationship_Group = Friend
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = True
Objectives[0]mission_Actors[2]SetHealth = 100
Objectives[0]mission_Actors[2]DieFromHeadShot = True
Objectives[0]mission_Actors[2]CanExitVehicle = True
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = 966099553
Objectives[0]mission_Actors[2]Variation = Custom
Objectives[0]mission_Actors[2]Task = 3
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[0]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 2
Objectives[0]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = 1275.06
Objectives[0]mission_Actors[3]positionY = -1710.782
Objectives[0]mission_Actors[3]positionZ = 54.77147
Objectives[0]mission_Actors[3]Heading = 149.9663
Objectives[0]mission_Actors[3]String_Name = ig_lestercrest
Objectives[0]mission_Actors[3]Relationship_Group = Friend
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = True
Objectives[0]mission_Actors[3]SetHealth = 100
Objectives[0]mission_Actors[3]DieFromHeadShot = True
Objectives[0]mission_Actors[3]CanExitVehicle = True
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = 966099553
Objectives[0]mission_Actors[3]Variation = Custom
Objectives[0]mission_Actors[3]Task = 3
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = WORLD_HUMAN_PARTYING
Objectives[0]mission_Actors[3]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO_DRAWABLE = 1
Objectives[0]mission_Actors[3]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[3]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[3]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[3]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[3]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[3]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[3]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[4]Survive_Number = 0
Objectives[0]mission_Actors[4]Failed_Text = 
Objectives[0]mission_Actors[4]Remove_After = 0
Objectives[0]mission_Actors[4]positionX = 1272.445
Objectives[0]mission_Actors[4]positionY = -1711.433
Objectives[0]mission_Actors[4]positionZ = 54.78206
Objectives[0]mission_Actors[4]Heading = 210.1235
Objectives[0]mission_Actors[4]String_Name = ig_paper
Objectives[0]mission_Actors[4]Relationship_Group = Friend
Objectives[0]mission_Actors[4]AddBlip = False
Objectives[0]mission_Actors[4]ShowCone = False
Objectives[0]mission_Actors[4]Invincible = True
Objectives[0]mission_Actors[4]SetHealth = 100
Objectives[0]mission_Actors[4]DieFromHeadShot = True
Objectives[0]mission_Actors[4]CanExitVehicle = True
Objectives[0]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[4]AlwaysFight = True
Objectives[0]mission_Actors[4]Seeing_Range = 30
Objectives[0]mission_Actors[4]Hearing_Range = 30
Objectives[0]mission_Actors[4]CombatMovement = Offensive
Objectives[0]mission_Actors[4]weapon = 966099553
Objectives[0]mission_Actors[4]Variation = Custom
Objectives[0]mission_Actors[4]Task = 3
Objectives[0]mission_Actors[4]Task_Guard_Range = 5
Objectives[0]mission_Actors[4]Task_Stay_In_Range = True
Objectives[0]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[4]Task_Scenario = WORLD_HUMAN_STAND_MOBILE
Objectives[0]mission_Actors[4]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[4]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[4]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[4]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[4]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[4]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[4]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[4]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[4]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[5]Survive_Number = 0
Objectives[0]mission_Actors[5]Failed_Text = 
Objectives[0]mission_Actors[5]Remove_After = 0
Objectives[0]mission_Actors[5]positionX = 1271.897
Objectives[0]mission_Actors[5]positionY = -1712.478
Objectives[0]mission_Actors[5]positionZ = 54.77147
Objectives[0]mission_Actors[5]Heading = 292.3971
Objectives[0]mission_Actors[5]String_Name = ig_amandatownley
Objectives[0]mission_Actors[5]Relationship_Group = Friend
Objectives[0]mission_Actors[5]AddBlip = False
Objectives[0]mission_Actors[5]ShowCone = False
Objectives[0]mission_Actors[5]Invincible = True
Objectives[0]mission_Actors[5]SetHealth = 100
Objectives[0]mission_Actors[5]DieFromHeadShot = True
Objectives[0]mission_Actors[5]CanExitVehicle = True
Objectives[0]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[5]AlwaysFight = True
Objectives[0]mission_Actors[5]Seeing_Range = 30
Objectives[0]mission_Actors[5]Hearing_Range = 30
Objectives[0]mission_Actors[5]CombatMovement = Offensive
Objectives[0]mission_Actors[5]weapon = 966099553
Objectives[0]mission_Actors[5]Variation = Default
Objectives[0]mission_Actors[5]Task = 3
Objectives[0]mission_Actors[5]Task_Guard_Range = 5
Objectives[0]mission_Actors[5]Task_Stay_In_Range = True
Objectives[0]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[5]Task_Scenario = WORLD_HUMAN_DRINKING
Objectives[0]mission_Actors[6]Survive_Number = 0
Objectives[0]mission_Actors[6]Failed_Text = 
Objectives[0]mission_Actors[6]Remove_After = 0
Objectives[0]mission_Actors[6]positionX = 1273.784
Objectives[0]mission_Actors[6]positionY = -1707.952
Objectives[0]mission_Actors[6]positionZ = 54.77147
Objectives[0]mission_Actors[6]Heading = 184.9693
Objectives[0]mission_Actors[6]String_Name = ig_taocheng2
Objectives[0]mission_Actors[6]Relationship_Group = Friend
Objectives[0]mission_Actors[6]AddBlip = False
Objectives[0]mission_Actors[6]ShowCone = False
Objectives[0]mission_Actors[6]Invincible = True
Objectives[0]mission_Actors[6]SetHealth = 100
Objectives[0]mission_Actors[6]DieFromHeadShot = True
Objectives[0]mission_Actors[6]CanExitVehicle = True
Objectives[0]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[6]AlwaysFight = True
Objectives[0]mission_Actors[6]Seeing_Range = 30
Objectives[0]mission_Actors[6]Hearing_Range = 30
Objectives[0]mission_Actors[6]CombatMovement = Offensive
Objectives[0]mission_Actors[6]weapon = Unarmed
Objectives[0]mission_Actors[6]Variation = Default
Objectives[0]mission_Actors[6]Task = 3
Objectives[0]mission_Actors[6]Task_Guard_Range = 5
Objectives[0]mission_Actors[6]Task_Stay_In_Range = True
Objectives[0]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[6]Task_Scenario = WORLD_HUMAN_CHEERING
Objectives[0]mission_Vehicles = 1
Objectives[0]mission_Vehicles[0]positionX = 1180.166
Objectives[0]mission_Vehicles[0]positionY = -1732.335
Objectives[0]mission_Vehicles[0]positionZ = 35.92997
Objectives[0]mission_Vehicles[0]Heading = 240.3929
Objectives[0]mission_Vehicles[0]Name = Baller
Objectives[0]mission_Vehicles[0]Model = baller
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = PureWhite
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = False
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 2
Objectives[0]ObjectiveMessages[0]positionX = 1204.694
Objectives[0]ObjectiveMessages[0]positionY = -1759.647
Objectives[0]ObjectiveMessages[0]positionZ = 38.464
Objectives[0]ObjectiveMessages[0]Message = Lester said he invited some more people in the celebration...
Objectives[0]ObjectiveMessages[0]Contact = CHAR_MICHAEL
Objectives[0]ObjectiveMessages[0]Sender = Michael
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Blue
Objectives[0]ObjectiveMessages[0]PlayFromStart = False
Objectives[0]ObjectiveMessages[0]Delay = True
Objectives[0]ObjectiveMessages[0]DelayTime = 3
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 1246.202
Objectives[0]ObjectiveMessages[1]positionY = -1752.384
Objectives[0]ObjectiveMessages[1]positionZ = 45.0691
Objectives[0]ObjectiveMessages[1]Message = Well let's go check it out
Objectives[0]ObjectiveMessages[1]Contact = CHAR_FRANKLIN
Objectives[0]ObjectiveMessages[1]Sender = Franklin
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Green
Objectives[0]ObjectiveMessages[1]PlayFromStart = False
Objectives[0]ObjectiveMessages[1]Delay = True
Objectives[0]ObjectiveMessages[1]DelayTime = 7
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[1]Text = Enter ~y~Lester's house
Objectives[1]Text2 = 
Objectives[1]Text3 = 
Objectives[1]Failed_Text = 
Objectives[1]Type = Checkpoint
Objectives[1]Checkpoint_Type = 45
Objectives[1]Reserved = 1
Objectives[1]ColorR = 255
Objectives[1]ColorG = 255
Objectives[1]ColorB = 0
Objectives[1]ColorA = 255
Objectives[1]IconColorR = 255
Objectives[1]IconColorG = 255
Objectives[1]IconColorB = 255
Objectives[1]IconColorA = 0
Objectives[1]positionX = 1274.071
Objectives[1]positionY = -1719.444
Objectives[1]positionZ = 53.77147
Objectives[1]Heading = 450.0284
Objectives[1]Diameter = 1
Objectives[1]minimum_hight = 1
Objectives[1]maximum_hight = 10
Objectives[1]TriggerDistance = 1
Objectives[1]PlaySound = True
Objectives[1]LoseWanted = False
Objectives[1]Stop_Vehicle = False
Objectives[1]DeliverVehicleOnly = False
Objectives[1]DeliverTrailor = False
Objectives[1]DeliverTowTruck = False
Objectives[1]DeliverVehicleCargobob = False
Objectives[1]DeliverPropCargobob = False
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Mission_Settings_Objective
Objectives[2]positionX = -838.4405
Objectives[2]positionY = 160.3072
Objectives[2]positionZ = 66.55704
Objectives[2]MissionSettings_TimesOfDay = Current
Objectives[2]MissionSettings_Weather = Current
Objectives[2]MissionSettings_WantedLevel = Current
Objectives[2]MissionSettings_SetWantedLevelNow = Current
Objectives[2]MissionSettings_StartNightvision = False
Objectives[2]MissionSettings_StopNightvision = False
Objectives[2]MissionSettings_StartSeethrough = False
Objectives[2]MissionSettings_StopSeethrough = False
Objectives[2]MissionSettings_StartMusic = True
Objectives[2]MissionSettings_StopMusic = False
Objectives[2]MissionSettings_Music = ARM3_RESTART_2
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Text = 
Objectives[3]Type = Timeout_Objective
Objectives[3]positionX = 1274.764
Objectives[3]positionY = -1713.238
Objectives[3]positionZ = 53.77147
Objectives[3]Timeout_Min = 0
Objectives[3]Timeout_Sec = 39
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 9
Objectives[3]ObjectiveMessages[0]positionX = 1273.977
Objectives[3]ObjectiveMessages[0]positionY = -1708.939
Objectives[3]ObjectiveMessages[0]positionZ = 53.77147
Objectives[3]ObjectiveMessages[0]Message = Whoa- Wait did you invite Lamar?!
Objectives[3]ObjectiveMessages[0]Contact = CHAR_FRANKLIN
Objectives[3]ObjectiveMessages[0]Sender = Franklin
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = Green
Objectives[3]ObjectiveMessages[0]PlayFromStart = False
Objectives[3]ObjectiveMessages[0]Delay = True
Objectives[3]ObjectiveMessages[0]DelayTime = 1
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 1273.08
Objectives[3]ObjectiveMessages[1]positionY = -1707.298
Objectives[3]ObjectiveMessages[1]positionZ = 53.77147
Objectives[3]ObjectiveMessages[1]Message = Heck yeah nigga, I heard you were savin' the world, your'e on every single TV channel nigga!
Objectives[3]ObjectiveMessages[1]Contact = CHAR_LAMAR
Objectives[3]ObjectiveMessages[1]Sender = Lamar
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = Green
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 5
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = False
Objectives[3]ObjectiveMessages[1]TypeTextMesage = True
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 1278.469
Objectives[3]ObjectiveMessages[2]positionY = -1732.766
Objectives[3]ObjectiveMessages[2]positionZ = 51.41717
Objectives[3]ObjectiveMessages[2]Message = Yeah weazel news won't go quiet about it for at least a few weeks.
Objectives[3]ObjectiveMessages[2]Contact = CHAR_LESTER
Objectives[3]ObjectiveMessages[2]Sender = Lester
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = Yellow
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 9
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = False
Objectives[3]ObjectiveMessages[2]TypeTextMesage = True
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = 1302.485
Objectives[3]ObjectiveMessages[3]positionY = -1723.366
Objectives[3]ObjectiveMessages[3]positionZ = 53.19026
Objectives[3]ObjectiveMessages[3]Message = Nigga next time you go on adventures like this don't leave me misinformed
Objectives[3]ObjectiveMessages[3]Contact = CHAR_LAMAR
Objectives[3]ObjectiveMessages[3]Sender = Lamar
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = Green
Objectives[3]ObjectiveMessages[3]PlayFromStart = False
Objectives[3]ObjectiveMessages[3]Delay = True
Objectives[3]ObjectiveMessages[3]DelayTime = 14
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = False
Objectives[3]ObjectiveMessages[3]TypeTextMesage = True
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[4]positionX = 1264.468
Objectives[3]ObjectiveMessages[4]positionY = -1742.007
Objectives[3]ObjectiveMessages[4]positionZ = 49.01103
Objectives[3]ObjectiveMessages[4]Message = Yeah... I hope there won't be a next time
Objectives[3]ObjectiveMessages[4]Contact = CHAR_FRANKLIN
Objectives[3]ObjectiveMessages[4]Sender = Franklin
Objectives[3]ObjectiveMessages[4]Subject = 
Objectives[3]ObjectiveMessages[4]MessageColor = Green
Objectives[3]ObjectiveMessages[4]PlayFromStart = False
Objectives[3]ObjectiveMessages[4]Delay = True
Objectives[3]ObjectiveMessages[4]DelayTime = 19
Objectives[3]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[4]TypeSubtitle = False
Objectives[3]ObjectiveMessages[4]TypeTextMesage = True
Objectives[3]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[5]positionX = 1284.878
Objectives[3]ObjectiveMessages[5]positionY = -1734.151
Objectives[3]ObjectiveMessages[5]positionZ = 51.66156
Objectives[3]ObjectiveMessages[5]Message = And what the heck is Tao Cheng doing here?
Objectives[3]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[5]Sender = Trevor
Objectives[3]ObjectiveMessages[5]Subject = 
Objectives[3]ObjectiveMessages[5]MessageColor = Orange
Objectives[3]ObjectiveMessages[5]PlayFromStart = False
Objectives[3]ObjectiveMessages[5]Delay = True
Objectives[3]ObjectiveMessages[5]DelayTime = 24
Objectives[3]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[5]TypeSubtitle = False
Objectives[3]ObjectiveMessages[5]TypeTextMesage = True
Objectives[3]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[6]positionX = 1271.717
Objectives[3]ObjectiveMessages[6]positionY = -1738.681
Objectives[3]ObjectiveMessages[6]positionZ = 50.23991
Objectives[3]ObjectiveMessages[6]Message = Well that guy owns Diamond Casino and the duggans were a masive problem for him
Objectives[3]ObjectiveMessages[6]Contact = CHAR_LESTER
Objectives[3]ObjectiveMessages[6]Sender = Lester
Objectives[3]ObjectiveMessages[6]Subject = 
Objectives[3]ObjectiveMessages[6]MessageColor = Yellow
Objectives[3]ObjectiveMessages[6]PlayFromStart = False
Objectives[3]ObjectiveMessages[6]Delay = True
Objectives[3]ObjectiveMessages[6]DelayTime = 27
Objectives[3]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[6]TypeSubtitle = False
Objectives[3]ObjectiveMessages[6]TypeTextMesage = True
Objectives[3]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[7]positionX = 1271.361
Objectives[3]ObjectiveMessages[7]positionY = -1735.842
Objectives[3]ObjectiveMessages[7]positionZ = 50.51646
Objectives[3]ObjectiveMessages[7]Message = And after we ended their whole career he decided to pay us for this too
Objectives[3]ObjectiveMessages[7]Contact = CHAR_LESTER
Objectives[3]ObjectiveMessages[7]Sender = Lester
Objectives[3]ObjectiveMessages[7]Subject = 
Objectives[3]ObjectiveMessages[7]MessageColor = Yellow
Objectives[3]ObjectiveMessages[7]PlayFromStart = False
Objectives[3]ObjectiveMessages[7]Delay = True
Objectives[3]ObjectiveMessages[7]DelayTime = 32
Objectives[3]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[7]TypeSubtitle = False
Objectives[3]ObjectiveMessages[7]TypeTextMesage = True
Objectives[3]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[8]positionX = 1263.218
Objectives[3]ObjectiveMessages[8]positionY = -1740.906
Objectives[3]ObjectiveMessages[8]positionZ = 48.94305
Objectives[3]ObjectiveMessages[8]Message = Oh right your payout... Yeah yeah it's on the table next to ULP
Objectives[3]ObjectiveMessages[8]Contact = CHAR_LESTER
Objectives[3]ObjectiveMessages[8]Sender = Lester
Objectives[3]ObjectiveMessages[8]Subject = 
Objectives[3]ObjectiveMessages[8]MessageColor = Yellow
Objectives[3]ObjectiveMessages[8]PlayFromStart = False
Objectives[3]ObjectiveMessages[8]Delay = True
Objectives[3]ObjectiveMessages[8]DelayTime = 37
Objectives[3]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[8]TypeSubtitle = False
Objectives[3]ObjectiveMessages[8]TypeTextMesage = True
Objectives[3]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[8]PhoneMessageDisplayTime = 15

Objectives[4]Text = 
Objectives[4]Text2 = 
Objectives[4]Text3 = 
Objectives[4]Failed_Text = 
Objectives[4]Type = Checkpoint
Objectives[4]Checkpoint_Type = 45
Objectives[4]Reserved = 0
Objectives[4]ColorR = 255
Objectives[4]ColorG = 255
Objectives[4]ColorB = 0
Objectives[4]ColorA = 255
Objectives[4]IconColorR = 255
Objectives[4]IconColorG = 255
Objectives[4]IconColorB = 255
Objectives[4]IconColorA = 0
Objectives[4]positionX = 1272.49
Objectives[4]positionY = -1710.784
Objectives[4]positionZ = 54.56584
Objectives[4]Heading = 239.3498
Objectives[4]Diameter = 1
Objectives[4]minimum_hight = 1
Objectives[4]maximum_hight = 10
Objectives[4]TriggerDistance = 300
Objectives[4]PlaySound = True
Objectives[4]LoseWanted = False
Objectives[4]Stop_Vehicle = False
Objectives[4]DeliverVehicleOnly = False
Objectives[4]DeliverTrailor = False
Objectives[4]DeliverTowTruck = False
Objectives[4]DeliverVehicleCargobob = False
Objectives[4]DeliverPropCargobob = False
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 1
Objectives[4]mission_Pickup_Props[0]Model = PICKUP_MONEY_MED_BAG
Objectives[4]mission_Pickup_Props[0]Value = 2235000
Objectives[4]mission_Pickup_Props[0]positionX = 1272.49
Objectives[4]mission_Pickup_Props[0]positionY = -1710.784
Objectives[4]mission_Pickup_Props[0]positionZ = 55.06584
Objectives[4]mission_Pickup_Props[0]rotationX = 0
Objectives[4]mission_Pickup_Props[0]rotationY = 0
Objectives[4]mission_Pickup_Props[0]rotationZ = -120.6502
Objectives[4]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[4]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 5
Objectives[4]ObjectiveMessages = 0

Objectives[5]Text = Collect your ~g~Payout
Objectives[5]CollectPickupsAddBlips = True
Objectives[5]FaildText = 
Objectives[5]Type = Collect_Pickup
Objectives[5]positionX = 1272.595
Objectives[5]positionY = -1711.358
Objectives[5]positionZ = 53.77147
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 11
Objectives[5]ObjectiveMessages[0]positionX = 1275.609
Objectives[5]ObjectiveMessages[0]positionY = -1711.548
Objectives[5]ObjectiveMessages[0]positionZ = 54.42461
Objectives[5]ObjectiveMessages[0]Message = Alright everybody, this whole job is done, everyone got their payout...
Objectives[5]ObjectiveMessages[0]Contact = CHAR_LJT
Objectives[5]ObjectiveMessages[0]Sender = ULP
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = Orange
Objectives[5]ObjectiveMessages[0]PlayFromStart = False
Objectives[5]ObjectiveMessages[0]Delay = True
Objectives[5]ObjectiveMessages[0]DelayTime = 5
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = False
Objectives[5]ObjectiveMessages[0]TypeTextMesage = True
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = 1273.43
Objectives[5]ObjectiveMessages[1]positionY = -1719.24
Objectives[5]ObjectiveMessages[1]positionZ = 53.77147
Objectives[5]ObjectiveMessages[1]Message = Yeah, CHEERS!!!
Objectives[5]ObjectiveMessages[1]Contact = CHAR_LESTER
Objectives[5]ObjectiveMessages[1]Sender = Lester
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = Yellow
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 12
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = False
Objectives[5]ObjectiveMessages[1]TypeTextMesage = True
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = 1292.427
Objectives[5]ObjectiveMessages[2]positionY = -1727.151
Objectives[5]ObjectiveMessages[2]positionZ = 52.61758
Objectives[5]ObjectiveMessages[2]Message = Cheers!
Objectives[5]ObjectiveMessages[2]Contact = CHAR_MICHAEL
Objectives[5]ObjectiveMessages[2]Sender = Michael
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = Blue
Objectives[5]ObjectiveMessages[2]PlayFromStart = False
Objectives[5]ObjectiveMessages[2]Delay = True
Objectives[5]ObjectiveMessages[2]DelayTime = 15
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = False
Objectives[5]ObjectiveMessages[2]TypeTextMesage = True
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[3]positionX = 1317.606
Objectives[5]ObjectiveMessages[3]positionY = -1715.955
Objectives[5]ObjectiveMessages[3]positionZ = 53.88836
Objectives[5]ObjectiveMessages[3]Message = Cheers!
Objectives[5]ObjectiveMessages[3]Contact = CHAR_FRANKLIN
Objectives[5]ObjectiveMessages[3]Sender = Franklin
Objectives[5]ObjectiveMessages[3]Subject = 
Objectives[5]ObjectiveMessages[3]MessageColor = Green
Objectives[5]ObjectiveMessages[3]PlayFromStart = False
Objectives[5]ObjectiveMessages[3]Delay = True
Objectives[5]ObjectiveMessages[3]DelayTime = 15
Objectives[5]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[3]TypeSubtitle = False
Objectives[5]ObjectiveMessages[3]TypeTextMesage = True
Objectives[5]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[4]positionX = 1332.792
Objectives[5]ObjectiveMessages[4]positionY = -1711.172
Objectives[5]ObjectiveMessages[4]positionZ = 55.43216
Objectives[5]ObjectiveMessages[4]Message = Cheers!
Objectives[5]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[5]ObjectiveMessages[4]Sender = Trevor
Objectives[5]ObjectiveMessages[4]Subject = 
Objectives[5]ObjectiveMessages[4]MessageColor = Orange
Objectives[5]ObjectiveMessages[4]PlayFromStart = False
Objectives[5]ObjectiveMessages[4]Delay = True
Objectives[5]ObjectiveMessages[4]DelayTime = 15
Objectives[5]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[4]TypeSubtitle = False
Objectives[5]ObjectiveMessages[4]TypeTextMesage = True
Objectives[5]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[5]positionX = 1350.478
Objectives[5]ObjectiveMessages[5]positionY = -1708.464
Objectives[5]ObjectiveMessages[5]positionZ = 58.36187
Objectives[5]ObjectiveMessages[5]Message = Cheers!
Objectives[5]ObjectiveMessages[5]Contact = CHAR_LAMAR
Objectives[5]ObjectiveMessages[5]Sender = Lamar
Objectives[5]ObjectiveMessages[5]Subject = 
Objectives[5]ObjectiveMessages[5]MessageColor = Green
Objectives[5]ObjectiveMessages[5]PlayFromStart = False
Objectives[5]ObjectiveMessages[5]Delay = True
Objectives[5]ObjectiveMessages[5]DelayTime = 15
Objectives[5]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[5]TypeSubtitle = False
Objectives[5]ObjectiveMessages[5]TypeTextMesage = True
Objectives[5]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[6]positionX = 1349.095
Objectives[5]ObjectiveMessages[6]positionY = -1704.067
Objectives[5]ObjectiveMessages[6]positionZ = 58.18865
Objectives[5]ObjectiveMessages[6]Message = Cheers!
Objectives[5]ObjectiveMessages[6]Contact = CHAR_AMANDA
Objectives[5]ObjectiveMessages[6]Sender = Amanda
Objectives[5]ObjectiveMessages[6]Subject = 
Objectives[5]ObjectiveMessages[6]MessageColor = Purple
Objectives[5]ObjectiveMessages[6]PlayFromStart = False
Objectives[5]ObjectiveMessages[6]Delay = True
Objectives[5]ObjectiveMessages[6]DelayTime = 15
Objectives[5]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[6]TypeSubtitle = False
Objectives[5]ObjectiveMessages[6]TypeTextMesage = True
Objectives[5]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[7]positionX = 1321.712
Objectives[5]ObjectiveMessages[7]positionY = -1712.974
Objectives[5]ObjectiveMessages[7]positionZ = 54.23293
Objectives[5]ObjectiveMessages[7]Message = Cheers!
Objectives[5]ObjectiveMessages[7]Contact = CHAR_LJT
Objectives[5]ObjectiveMessages[7]Sender = ULP
Objectives[5]ObjectiveMessages[7]Subject = 
Objectives[5]ObjectiveMessages[7]MessageColor = Orange
Objectives[5]ObjectiveMessages[7]PlayFromStart = False
Objectives[5]ObjectiveMessages[7]Delay = True
Objectives[5]ObjectiveMessages[7]DelayTime = 15
Objectives[5]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[7]TypeSubtitle = False
Objectives[5]ObjectiveMessages[7]TypeTextMesage = True
Objectives[5]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[8]positionX = 1299.566
Objectives[5]ObjectiveMessages[8]positionY = -1722.913
Objectives[5]ObjectiveMessages[8]positionZ = 53.08495
Objectives[5]ObjectiveMessages[8]Message = Well... That is just about enough apocalypse excitement for me.
Objectives[5]ObjectiveMessages[8]Contact = CHAR_LESTER
Objectives[5]ObjectiveMessages[8]Sender = Lester
Objectives[5]ObjectiveMessages[8]Subject = 
Objectives[5]ObjectiveMessages[8]MessageColor = Yellow
Objectives[5]ObjectiveMessages[8]PlayFromStart = False
Objectives[5]ObjectiveMessages[8]Delay = True
Objectives[5]ObjectiveMessages[8]DelayTime = 21
Objectives[5]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[8]TypeSubtitle = False
Objectives[5]ObjectiveMessages[8]TypeTextMesage = True
Objectives[5]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[9]positionX = 1341.438
Objectives[5]ObjectiveMessages[9]positionY = -1710.102
Objectives[5]ObjectiveMessages[9]positionZ = 56.74928
Objectives[5]ObjectiveMessages[9]Message = If I'll find a new score to take, I'll let you know of course.
Objectives[5]ObjectiveMessages[9]Contact = CHAR_LESTER
Objectives[5]ObjectiveMessages[9]Sender = Lester
Objectives[5]ObjectiveMessages[9]Subject = 
Objectives[5]ObjectiveMessages[9]MessageColor = Yellow
Objectives[5]ObjectiveMessages[9]PlayFromStart = False
Objectives[5]ObjectiveMessages[9]Delay = True
Objectives[5]ObjectiveMessages[9]DelayTime = 25
Objectives[5]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[9]TypeSubtitle = False
Objectives[5]ObjectiveMessages[9]TypeTextMesage = True
Objectives[5]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[10]positionX = 1359.968
Objectives[5]ObjectiveMessages[10]positionY = -1704.51
Objectives[5]ObjectiveMessages[10]positionZ = 60.11942
Objectives[5]ObjectiveMessages[10]Message = But for now it is time to say... Goodbye.
Objectives[5]ObjectiveMessages[10]Contact = CHAR_LESTER
Objectives[5]ObjectiveMessages[10]Sender = Lester
Objectives[5]ObjectiveMessages[10]Subject = 
Objectives[5]ObjectiveMessages[10]MessageColor = Yellow
Objectives[5]ObjectiveMessages[10]PlayFromStart = False
Objectives[5]ObjectiveMessages[10]Delay = True
Objectives[5]ObjectiveMessages[10]DelayTime = 29
Objectives[5]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[10]TypeSubtitle = False
Objectives[5]ObjectiveMessages[10]TypeTextMesage = True
Objectives[5]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[10]PhoneMessageDisplayTime = 15

Objectives[6]Text = 
Objectives[6]Type = Timeout_Objective
Objectives[6]positionX = 1296.263
Objectives[6]positionY = -1726.398
Objectives[6]positionZ = 52.87425
Objectives[6]Timeout_Min = 0
Objectives[6]Timeout_Sec = 27
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

